New sprites animations and big bug patch
MegaBite Development update: The walking patch
- Say goodbye to the sliding NPCs and face forward sprites.
- In this patch I’ve finally added all characters walking cycles and idle animations. Plus everyone got a fix up sprite you can see in detail in the previous weeks updates.
- The only character that remains without animations is the level boss. Will patch that as soon as I can.
- Aside that I fixed a couple of minor climbing walls bugs, plus a game breaking bug that wouldn’t let you finish the game after you defeated Radio.
Please, if you enjoy the game and want to support the further development of MegaBite, consider supporting in Patreon or send a Kofi if you prefer!
I know money can be a problematic thing, so if you can’t for whatever reason support the game that way,sharing about the game is always very welcomed! Even comments and asks about your favorite parts or simply stuff you want to know more about are a great encouragement to keep working on this game.
If you enjoy this game so far, please show it, it may sound silly but sharing about the game brings more people attention and comments help keep the motivation going when I know there’s people out there that enjoys my work.
Thank you for following the development of MegaBite and I hope you enjoy the updated demo!
Files
Get MegaBite (Beta Demo)
MegaBite (Beta Demo)
Take a bite out of it
Status | On hold |
Author | DreamBones |
Genre | Puzzle, Role Playing |
Tags | Exploration, Horror, object-head, pastel-gore, Pixel Art, RPG Maker, Story Rich, Survival Horror |
Languages | English |
More posts
- Minor bug patchSep 19, 2019
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